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Nice job! It was very fun to collect/rescue people with a vacuum. Although, I think I ran over just as many innocent lives as I saved. The most citizens I saved in a single run was 186. Also, great job making a 3D game for browser. It was a painful experience for me as well.

Overall a game with a very polished feel. The art is great and aligns well with the general theme of the game. Main issue I have with it is the movement (too slippery). There's also the fact that when on extraction box it will auto-clear the stage after a certain amount of time: you should give players the choice to do that. Finally, the skill-tree is opaque which I personally don't like (idk about other players) because I think games should give you a preview of what you could unlock by upgrading a certain skill. T'was a lot of fun though, took me way too long to realise that this was a ball rolling on the ground, hence spinning. I thought it was sliding (again slippery movement) and the movement itself is the only thing correlating to the theme here. Still doesn't change the enjoyment factor, so great work.